Farming Game
Sustainable farming game with trackball interaction
At Fazer Visitor centre, Vantaa, by Ateljé Sotamaa, Ville Hyvönen, Daniel Blackburn (Startle) and Tuomo Tammenpää, November 2021
Farming game is a fast-paced educational game on sustainable and regenerative farming …
Design
Sorting game
Waste recycling and upcycling game with barcode interaction
At Lounavoima visitor centre, Salo, by Ateljé Sotamaa, Ville Hyvönen, Daniel Blackburn (Startle) and Tuomo Tammenpää, September 2021
Sort! is a multiplayer / team -game for visitor groups …
Logo & Identity design 2000-2024
Event identities
Systems exhibition, Artsi Vantaa Art MuseumBio Fix Film Festival, KimitoönMörkö darkness festival, KimitoönNorpas Festival 2012-2022, KimitoönArtkiosk, Art education event seriesKnatt, Night of the Arts, KimitoFrom Border To Home, Venice Architecture …
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From Border to Home
Finnish Pavilion exhibition concept design
at: 15th International Architecture Exhibition, La Biennale di Veneziaby: Marco Steingberg & Tuomo Tammenpääfor: Museum of Finnish Architecturein: 2016
(Journal entry from the project blog: frombordertohome.fi)
‘March 3rd, 2016. I …
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Foodbuddy
Physical interaction nutrition game
at: Fazer Visitor Center, Vantaa, Finland
by: Tuomo Tammenpää & Daniel Blackburn
for: Ateljé Sotamaa / Fazer
in: 2016 -> (ongoing)
Foodbuddy is a playful and educational game for encouraging the players in picking up healthy …
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Energy blocks
Physical interaction math-game
At: Finnish Pavilion, Astana World Expo 2017
By: Tuomo Tammenpää & Daniel Blackburn
For: Ateljé Sotamaa / Finpro
In: Summer 2017
Energy game is an educational, physical interaction math-game commissioned to Finnish Pavilion in Astana WorldExpo2017 …
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WAY – Seaway, Railway, Bikeway
Finnish pavilion concept & exhibition design
At: UABB Bi-city biennale of urbanism/architecture in ShenzhenBy: Tuomo Tammenpää with Juho HaavistoFor: Museum of Finnish ArchitectureIn: November 2015
WAY – Seaway, Railway, Bikeway is an exhibition …
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Playkka
Interactive play table
in: Naantali Taidekesä (2006), “Pelaa!” Salo Art museum (2009), Playful New York (2009).
by: Tuomo Tammenpää
for: Naantali Taidekesä, curated by Paul Brück
in: June 2006
Playkka is a prototype for interactive table-top play. RFID readers below …
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Play With Us!
Interactive table prototype
in: Hirameki Design x Finland, Tokyo
by: Tuomo Tammenpää / Yatta Oy
for: Yatta Oy / Design Forum Finland
in 2010
“Play With Us!” -concepting prototype is an interactive table with a playful interface …
Art
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Landscope
Pohjoisen valveunet – Northern hypnagogia
At: Pohjolan Osuuspankki, 6th floor, Rovaniemi
By: Tomi Knuutila & Tuomo Tammenpää + students
For: Pohjolan Osuuspankki, curator: Päivi Tahkokallio
In: October 2020
“Landscope” is a media art installation and a virtual journey into a …
Chrysalis
Augmented reality artwork
At: Esplanadi Park & Malminkartano hill, HelsinkiBy: PAGAN: Lisa Roberts, Daniel Blackburn & Tuomo TammenpääFor: Sculpture ExpandedIn: May 2019
Chrysalis is an entity that emits strange frequencies in response to all kinds of environmental …
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Bucket Reality
Virtual Reality installation
At: Gallery Sculptor, Helsinki
By: Pagan: Lisa Roberts, Daniel Blackburn, Tuomo Tammenpää
For: KRUKS
In: 2018
Bucket reality explores the future of sculpture in the everyday world of virtual reality. Visitors are invited to explore three …
Inheritance | Perimä, 2011
Tuomo Tammenpää & Sari Kippilä
Inheritance is an installation of ragdoll families. Five original couples, five males and five females with different original genotypes reproduce and make doll-children. Their appearance, skin, hair & …
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FLOAT
Locative sound installation
at: ISEA2004, Baltic Sea
by: Tuomo Tammenpää & Tamas Szakal
for: ISEA2004 / M-cult
in: 2004
8.3.2018 : The text below is the original description from 2004.
The sea, especially the deep unknown, holds its mysterious nature. …
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Mouse Labour
A project about value of human labour
in: Digitally Yours, Turku & OFFLOAD, Bristol
by: Juha Huuskonen & Tuomo Tammenpää
for: Digitally Yours, Aboa Vetus, Turku
in: 2007
Mouse Labour Institute is a parody of a commercial research organisation. …
Gizmo -asylym
Abandoned electronic products
English summary
Osasto-G, Gizmo Asylum is an installation of re-programmed electronic objects. Collection of yesteryear electronic toys and instruments are given a new life by re-programming their “electronic brain”. The programmed behaviour of …
NEED
The brand
Edit:
NEED project was originally my MA -thesis for the Department of Photography in University of Art and Design. The year was 1996. It was the time of the newly born internet, in the dawn …
Workshops
Culture Stew 2020
Hack culture Taiwan + Finland Workshop, VOL2
At Taiwan Technology and Arts Center (AND) & Kårkulla Kemiö, by Dimension Plus Inc & Tuomo Tammenpää for AND & Pixelache Festival in August 2020
The first Culture …
Culture Stew 2019
Hack culture Finland + Taiwan Workshop, VOL1
At: Digital Art Center, Taipei, Taiwan
By: Tuomo Tammenpää
For: Dimension Plus & A.N.D.
In: October 2019
Cultural mash-up
Finland and Taiwan, countries and cultures 8000 km apart. One with climate in …
Timecapsules
Playaround 2018 workshop on Post-Science-Fiction
At: C-LAB, Taipei, TaiwanBy: Tuomo TammenpääFor: Dimension Plus & A.N.D.In: October 2018
How to send messages to the future? What messages should or should not be sent? Is someone trying to send …
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Information Physicalisation
Dancing Data
At: Taoyuan Art x Technology festival, Taiwan
By: Tuomo Tammenpää
For: Dimension Plus
In: October 2017
Information visualisation is a method for understanding abstract data using graphical representation. Most often this is done via printed graphs and …
Bucket-VR workshop
DIY VR headset in a bucket.
At: Gallery Sculptor, HelsinkiBy: Tuomo Tammenpää / Pagan.fiFor: KRUKS / Gallery SculptorIn: May 2018
Tule tekemään oma virtuaalitodellisuus-katselulaite muoviämpäristä, pahvista, ja muovilinsseistä. Tutustumme samalla miten illuusio virtuaalitodellisuudesta syntyy teknologian avulla …
Alt.Ctrl workshop
Experimental Game Interfaces Workshop
At: Universty of LaplandBy: Tuomo Tammenpää & Daniel BlackburnFor: University of LaplandIn: May 2018
Game controllers for digital games have been reduced down to ergonomic but very limited devices in capturing various …
Prototyping workshop
Discovering Technology Treasures program
At: Taipei, Taiwan
By: Dimension Plus
For: Industrial Technology Research Institute (ITRI)
In: April 2017
https://www.youtube.com/watch?v=uKL6EPeuSEM
PROtotyping Workshop is a value-adding design project on technological exhibit installation, belonging to Industrial Technology Research Institute’s 2017 Discovering Technology …
Lemonster workshop
Electrolysis and sound synthesis
At: National Taiwan Science Education Center, TaipeiBy: Tuomo TammenpääFor: Dimension Plus, Taiwan / ITRI-TaiwanParticipants: 10 (school kids )Duration: 4h
Lemonster workshop is a half-day science workshop on electrolysis and sound synthesis for …
Prototypes
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Motococo
Servo-motor and LED-light controller
At: Taoyuan Art x Technology festival, Taiwan
By: Tuomo Tammenpää
For: Dimension Plus
In: October 2017
Motococo is a small servomotor and LED light controller that is based on ATiny85 chip with an audio bootloader. It …
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Secret Letter
Smart stationery-product prototype
At: Taipei International invention and technology trading exhibition, Taipei WTC
By: Tuomo Tammenpää & Dimension Plus, TW
To: ITRI, Taiwan
In: September 2017
Description
“Secret Letter” is a prototype for a playful stationery product. The idea is …
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Neocococat
DIY Synthesizer
At: Dimension Plus, Taipei
For: 8Bitmixtape community
By: Tuomo Tammenpää
In: April 2017
Neocococat is a DIY sound-synthesizer on small PCB board. It is a ongoing learning project on DIY-PCB etching, hand-drawn PCB design, SMD-soldering and rapid prototyping. …
Lemonster
Educational Science Kit
At: National Taiwan Science Education Center, TaipeiBy: Tuomo TammenpääFor: Dimension Plus, Taiwan / ITRI-TaiwanIn: September 2014
Lemonster is an educational DIY science-kit in the shape of a creature. It introduces the basics …
Emps
Empathic indicators
At: Peloton Camp 2011, energy hackathonBy: Tuomo Tammenpää (concept & prototype)For: Demos HelsinkiIn: November 2011
Emps, empathic indicators is a design concept for motivational energy saving objects. Monitoring household energy use have become common along …
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Hei -flower pots
Plant communicator concept
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Beam Me Up Scotty! -Habitare, Helsinki
Tuomo Tammenpää & Kristian Aarseth
+Studio
2010
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Sensor Semaphore
Wireless marine sensor
at: Hacklab@Sea, Camp M.A.R.I.N 2011
by: Tuomo Tammenpää
for: M.A.R.I.N -project
in: June, 2011
Sensor Semaphore is a prototype of a DIY wireless marine sensor and flag-semaphore for visualizing the environmental data of the Baltic Sea. …
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Playkka
Interactive play table
in: Naantali Taidekesä (2006), “Pelaa!” Salo Art museum (2009), Playful New York (2009).
by: Tuomo Tammenpää
for: Naantali Taidekesä, curated by Paul Brück
in: June 2006
Playkka is a prototype for interactive table-top play. RFID readers below …
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Play With Us!
Interactive table prototype
in: Hirameki Design x Finland, Tokyo
by: Tuomo Tammenpää / Yatta Oy
for: Yatta Oy / Design Forum Finland
in 2010
“Play With Us!” -concepting prototype is an interactive table with a playful interface …
Tiletoy
Modular, electronic game prototype
At: Huddersfield, UK
By: Tuomo Tammenpää & Daniel Blackburn
For: (personal R&D)
In: 2004
TileToy is a modular, electronic game prototype for tangible LED game tiles. TileToy brings the flexibility inherent in digital software to a …